Gauntlet_(U)_[!] pass 1 game crc: ec968c51 title: Gauntlet_(U)_[!] board: 4 mirror: 2 memory type: ROM size: 0x20000 content: Program memory type: RAM size: 0x2000 content: Save volatile memory type: ROM size: 0x10000 content: Character Gauntlet_(U)_[!] pass 2 game crc: ec968c51 title: Gauntlet_(U)_[!] board: 4 mirror: 2 memory type: ROM size: 0x20000 content: Program memory type: RAM size: 0x2000 content: Save volatile memory type: ROM size: 0x10000 content: Character Gauntlet_(U)_[!] pass 3 game crc: ec968c51 title: Gauntlet_(U)_[!] board: 4 mirror: 2 memory type: ROM size: 0x20000 content: Program memory type: RAM size: 0x2000 content: Save volatile memory type: ROM size: 0x10000 content: Character